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Barry Yuan
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Game Design
Here are my game designs!
“The Legend of Zelda"
This fast-paced competitive board game inspired by The Legend of Zelda is a group project of ours. The goal of the project is to make a video game into a board game that can be played in a short time. Our game is a two-player adventure competitive game. Players will start with cooperative puzzle solving and then compete in the later stages.


Thought Path
"Thought Path" is the project that focuses on mental health, specifically supporting players with ADHD. Throughout the research, I incorporated Cognitive Behavioral Therapy (CBT) techniques to guide players in understanding how their thoughts influence actions and consequences. Players will navigate various scenarios where they choose between positive and negative thoughts, each leading to different outcomes in this game. Based on this process, the goal is for the player to gain insights into healthier thought processes throughout this game.


Naughty Cat
"Naughty Cat" is a pixel art game featuring a mischievous cat causing playful chaos around the house in a linear storyline. The collection includes pixel art designs of various game elements, character sprites, and key screenshots, along with a detailed flowchart illustrating the game's progression. It also showcases isometric scenes, along with pause and start menu designs, creating a visually engaging and interactive experience. Each component reflects careful attention to the game’s playful theme and user interface.


Sail the seas
"Sail the Seas" is a collaborative board game project created by a team of five. My primary role was designing the gameplay mechanics, rules and participating in the play testing part. We crafted a custom game board with woodcutting techniques and 3D-printed unique "pawns" and map tiles. In "Sail the Seas", players engage in strategy and combat to gain more territory, making for an exciting and competitive experience.


Echoes of Schrödinger
"Echoes of Schrödinger" is a project that incorporate quantum physics theory concepts, inspired by Schrödinger’s thought experiment. This project is a is a 3D sci-fi adventure game. The story takes place on an abandoned space station where reality is fragmented. After a disastrous quantum experiment, you gain the strange ability to switch between two states - alive and dead - each revealing hidden paths, objects and clues. As the eerie feeling looms, your only hope is to master your new abilities and escape the station.


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